The dark ninja Scorpion is one of the most famous fighters in the Mortal Kombat series. In MK 11, in addition to being the “propaganda kid”, he has gained new scams, even more brutal fatalities, and a new personalization system – both skills and equipment and appearance. Want to get well in Mortal Kombat 11 with Scorpion? So take a look at the tips below.
1. Mortal Kombat 11 Scorpion: Combat Profile
Scorpion is a “standard” size character for the male fighters in the game. This gives the ninja a lot of agility, which makes it especially easy to jump, unlike characters like Jax Briggs and Shao Kahn, for example, who are bigger.
Despite having simpler skills, running them in sequence and making combos make these techniques devastating. Being versatile, Scorpion is always an opponent to be careful and not be surprised, especially in Mortal Kombat 11: now you can customize your fighter’s scams.
Even with the ability to customize skills, his most famous hits (chain and teleport) have not changed. On weaknesses, perhaps the greatest of them for him is that he has more telegraphed blows, and therefore more predictable to be blocked or evaded.
If you are playing against Scorpion, keep the guard alive at all times to avoid your combos. Now, if you’re playing with it, try to avoid being too obvious and rely only on your most known movements (current and/or teleportation). Using these two abilities, among different combos, may surprise you more.
2. Fatalities
Name – Buttons
- You’re Next – Back, Down, Down, Front + Punch (Square / X / Y)
- Chain Reaction – Down, Front, Back, Punch (Triangle / Y / X)
3. Brutalities
Attack name – Buttons – How to activate
- The Klassic Down Triangle – Do not block more attacks during the last round and hold the triangle. The last blow has to be a hook.
- Spine Ripper – L1 – Get three pitches and hold L1 during the process. The last blow has to be a Back Throw.
- Crispy – d / f + X – Hold the X during the hit. Last hit has to be Demon Breath.
4. Special Movements
Attack Name – Buttons
- Spear – b, f + 1 / X / Square
- Hell Port – d / b + 3 / A / X
- (In the air) Hell Port – d / b + 3 / A / X
5. Fatal Blows
Buttons
- d + LT / L2 + RT / R2
6. Basic Attacks
Name – Buttons
- Straight Punch – 1 / X / Square
- Gut Slice – b + 1 / X / Square
- Low Jab – d + 1 / X / Square
- Specter Strike – 2 / Y / Triangle
- Rising Cut – b + 2 / Y / Triangle
- Rising Spear – d + 2 / Y / Triangle
- Hinge Kick – 3 / A / X
- Flip Kick – b + 3 / A / X
- Flick Kick – f + 3 / A / X
- Side Strike – d + 3 / A / X
- Step Kick – 4 / B / Circle
- Scorpion Sting – b + 4 / B / Circle
- Shin Strike – f + 4 / B / Circle
- Quick Kick – d + 4 / B / Circle
7. Air strikes
Name – Buttons
- Hell Hook – 1 / X / Square
- Straight Stab – 2 / Y / Triangle
- Devil Kick – 3 / A / X or 4 / B / Circle
- Spear Stab – u + 1 / X / Square or u + 2 / Y / Triangle
- Corkscrew Kick – u + 3 / A / X or u + 4 / B / Circle
8. Surprise Attacks
Name – Buttons
- Rising Blade – u + 2 / Y / Triangle
- Spear Slice – u + 3 / A / X
- Rising Blade – u + 2 / Y / Triangle
- Spear Slice – u + 3 / A / X
9. Releases
Name – Buttons
- Toward Throw – LB / L1 + b or b + 1 / X / Square + 3 / A / X
- Back Throw – LB / L1 or 1 / X / Square + 3 / A / X
- Forward Roll Escape – f + LT / L2
- Away Roll Escape – b + LT / L2
- (In the air) Breakaway – d + RT / R2
10. Combos
Name – Buttons
- The Damned – 1 / X / Square, 1 / X / Square
- Torment – 1 / X / Square, 1 / X / Square, 2 / Y / Triangle
- Eternal Vengeance – b + 1 / X / Square, 4 / B / Circle
- Haunted – b + 1 / X / Square, 4 / B / Circle, 1 / X / Square
- The Killing – b + 1 / X / Square, 4 / B / Circle, 3 / A / X
- Banished – 2 / Y / Triangle, 1 / X / Square
- Dark Soul – 2 / Y / Triangle, 1 / X / Square, 2 / Y / Triangle
- Fallen Ashes – f + 3 / A / X, 4 / B / Circle
- Inner Demon – f + 4 / B / Circle, 2 / Y / Triangle
- Soulless – f + 4 / B / Circle, 2 / Y / Triangle, 3 / A / X