Free Fire Weapons Guide : Updated 2020

In addition to all the fun of a Battle Royale, Free Fire has a large number of weapons and very specific functions. With all types of weaponry, including shotguns, our weapon guide can help you build your own strategies.

Garena Free Fire

Weapons are divided into categories:

  • pistols;
  • sniper rifles;
  • assault rifles;
  • submachine guns;
  • shotguns;
  • hand-to-hand combat.

All weapons can be collected within the battlefield. However, some are rarer and all have a better use in every game situation.

How to improve weapons

In addition to weapons, Free Fire has equipment that can be placed in weaponry, improving attributes.

Are they:

  • Silencer – reduces noise, making it difficult to know the sniper’s location (including on the mini map);
  • Stock – reduces the diffusion of bullets and controls the spray;
  • Cartridge extender – increases ammunition capacity and loading speed;
  • Aim – there are 2x, 4x and 8x and improve vision for a long shot;
  • Mouth or barrel of the weapon – increases the damage caused by each shot even from long distances.


If ammo runs out, second weapon is the solution. Jokes aside, pistols have a positive effect on close combat. They are usually drawn when the main weapon’s ammo runs out during combat in which there is no time to reload.

USP Ammunition range and cadence 45 Beginning of the game
G18 Ammunition reach 45 Beginning of the gamelast resource
DESERT EAGLE Damage and range Ammo / Precision 90 Secondary weaponlast resource
M500 Reach Ammunition 67 Long pistol shots

Sniper Rifles

They are the weapons with the greatest damage and range. In other words, sniper rifles. Very useful to eliminate the opponent without seeing where the shot came from. It is always a good idea to keep your distance from enemies so as not to give you a chance to fight back. The goal is to survive.

CG15 Damage and ammo Scope and precision 90 Contra Squad Only
SKS Accuracy and Ammo Cadence 82 Until I find another
AWM Damage, range and accuracy Cadence and ammo 90 Any ranged combat
VSS Accuracy and Ammo Cadence and Damage 50 Last resort to ranged combat
Kar98 Damage and Accuracy Cadence and Ammo 90 Any ranged combat
Dragunov Damage, accuracy and ammo Reach 89 Any ranged combat

Assault Rifles

Assault rifles are the most balanced weapons in the game, mixing high damage and agility for medium and short distance combat. Without one of these, it will be difficult to reach the end. They eliminate players with speed. They are part of the strategy of all players, from the beginners to the most experienced.

M4A1 Scope and precision Damage 53 Beginning players
M14 Damage, range and accuracy Ammunition 71 Shot by Shot
SCAR Cadence Damage, range and accuracy 53 Better in medium and short distance
AK Damage and range Precision 61 Average distances
FAMAS Accuracy and cadence Damage 53 Better in medium and short distance
XM8 Accuracy and damage Reach 55 Better in short and medium distance
Groza Damage, range and accuracy Available only in Drop 61 Best Rifle of the Game
AN94 Damage Scope and precision 59 Better in short distance

Submachine guns

With rain of bullets on the enemies, submachine guns have a high rate of fire. It is best to be close to avoid wasting ammo and making noise unnecessarily. While looking for an assault rifle, they can “break a branch”.

MP5 Accuracy and cadence Reach 48 Short distance
A P Reach Precision 48 Short distance
MP40 Cadence Range, accuracy and ammo 48 The hardest to play
P90 Accuracy, cadence and ammo Reach 48 Short distance with many enemies
Thompson Damage, range, accuracy, cadence and ammo x 50 Best Sub of the Game

Shotguns in Free Fire

Detonating everything in the invasion, shotguns are ideal to enter indoors distributing damage to everyone. Get it right because the bullets are going to run out. There are always players with Kamikaze spirit, if you are hiding in the house, they will scare you with these little “cannons”.

M1887 Damage and Range Cadence and Ammo 170 The most lethal if you kill with just 2 shots
M1014 Cadence and ammo Range and damage 94 Invade a house full of enemies
M1873 Cadence Range and ammo 94 The point blank with enemy on his back
SPAS Damage, range, cadence and ammo x 97 The most efficient in the game

Hand-to-hand combat

Better than “getting out of hand”, these weapons are deadly up close. If the enemy is distracted it is easier to finish. From the front, you’ll have to turn into the Neo de Matrix to dodge the bullets. Always look to the sides, killing enemies with melee weapons at the end of the game is part of the “zueira”.

Katana Damage and range Cadence 66 Start of game or to catch the distracted
Frying pan Cadence Damage and range 62 Game start and extra protection
Parang Damage Range and cadence 66 Start of game or to catch the distracted
Baseball bat Range and cadence Damage 63 Start of game or to catch the distracted


Grenade High damage indoors If it gets close it takes damage too Able to eliminate enemy with full health Play in a hideout before entering
Land Mine High damage Delay to detonate Too much damage Defend hiding doors
Flashbang Blinds enemies You can go blind too 0 To eliminate enemies without reaction or escape
Ice Grenade Instant coverage protection x 0 If you are in the open, create a cover to protect yourself

More information: Free Fire support